View Single Post
Old 08-20-2011, 05:48 PM   #17
Manitas
New Member
 
Join Date: Feb 2005
Posts: 10
Manitas is on a distinguished road
Re: Need for a new MUD engine?

Up to now browsers had to rely on third party software coming with their own pros and cons, so putting much effort in web mud client development made little sense.

Now we are going to have native support for full duplex communication in browsers - standardized.
This indeed, is suggesting that the situation will change.

This can be debated.
The thing is, why keep it if its not needed anymore. Is the overhead worth it just to sustain third party clients?
It's violation of the KISS principle, and simplicity does matter.

How so?
We re talkin about making a new codebase here, not about destroying existing muds and prohibition of old codebases.

No, because it's obsolete.

Telnet was good for its time because it was standard and available everywhere. Alas, its limitations created the need for all that mess, multitude of third party client software, some commercial, some platform dependent etc.

Now, hardly anyone knows what telnet is, HTML5 is becoming a standard, and webbrowsers are available everywhere.
And they allow creators to provide their own clients easily, and keep everything server side.

Cause they are client side, perhaps?
Manitas is offline   Reply With Quote