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Old 11-29-2004, 04:44 PM   #5
Hephos
Senior Member
 
Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
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Personally I would like to promote the greatness of having a character creation in a custom client interface. We're using that solution for our upcoming game. It is a little bit more customizable than web based solutions. I guess most muds would do more than fine through a web interface though, and I am absolutely confident that going away as much as possible from "telnet" interfaces is a good thing.

Text based muds do not need to be "telnet" based :=) And i think there are already some sucessfull games out there (maybe gemstone?) that do not rely on telnet.
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