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Old 10-31-2002, 02:59 PM   #2
Robbert
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Join Date: Apr 2002
Location: #### Paso, Tx
Posts: 89
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Hi Slanted -

You might like , which is a Roleplaying required game.

I'll list the pro's which may interest you, then the (few) negatives:

- Roleplaying is, absolutely, required. There's no other way to gain experience. You cannot gain experience through combat; it is only earnable through roleplay (a very advanced, time-tested algorithm is used to award exp), exploration and sometimes while improving or teaching an ability.

- We have an advanced system of skills, following a skill tree design. Skills are theoretically limitless in advancement potential, with real returns on them at all levels.

- Our magic system is unique and interesting. Magic is the reason for the game, and a lot of time and thought has been put into this code. However, you won't see magic commonly in the world, as mages are killed when they are discovered. For this reason, magic is esoteric and not well documented - you gain access to specific helpfiles only after you are able to perform the act related to that helpfile.

- We have an in-depth historical backdrop to follow, with comprehensive helpfiles to reference.

- There are over 1000 individual helpfiles, indexed and searchable.

- No OOC channels. The entire game is IC, save a global assistance channel for helping new players.

- Combat is likewise unique, involving use of combat-descriptive emotes to explain what your character is doing. Our combat code will parse the statement for keywords and perform the calculations necessary to determine success or failure of the attack. ("Robbert steps in close and swings his sword in an overhand arc, aiming high for Slanted's head" would find "swing", "sword", "overhand" and "high", and target the success against Slanted's head.)

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Negative sides:

- Combat is neither quick nor senseless. When you engage in combat, you have to contribute to it to get out. If you input nothing, your character does nothing (defense is automatic, however). On the plus side, you will not find yourself hitting a rat thirty two thousand times to kill it - it only takes a single good hit on creatues like that; the hard part is landing that hit.

- Although it is possible, it is very very unlikely that you will ever manage to change the mentality created by hundreds of years of persecution of mages, at least not in the lifetime of a single character. This has been complained about ("The Immortals won't let me overthrow the government!"), but is not truly valid. We do allow such acts, but not something which would be patently absurd.

--Robbert

The Inquisition MUD -
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