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Old 06-30-2002, 05:45 PM   #2
smadronia
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Join Date: Apr 2002
Location: Coeur d'Alene, ID
Posts: 65
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1) think up an area idea
2) grab my book of graph paper, some writing utensils, and my fiancee. Brainstorm up possible parts to this area.
3) lay out the rooms on graph paper, along with mobs and objects.
4) See if there's any story that can be woven into the area
5) Start to lay out the area offline. This usually includes layoing out small portions, getting the room descriptions done, and then layout out another portion.
6) Make the mobs and objects
7) reset them
8) put the area up on our test mud and refine any screwed up resets, mobs, or room descriptions
9) put up area on the real mud, ask staff (if there is any) to go through area if they get a chance and give feedback
10) wait for feedback, make changes based on feedback
11) open the area
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