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Old 02-12-2013, 04:43 PM   #3
Jazuela
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Join Date: Apr 2002
Location: New England
Posts: 849
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Re: RPI and PC power: can vs. should

Then there's the pragmatist RPI players - why in the world WOULD character A kill character B, as a result of a verbal bickering match? Are we talking about the *players* arguing, and bringing their argument into the game and taking it out on their characters? Because that isn't what an RPI is about, and the entire point of the first post in this thread is moot.

If you're talking about the *characters* and not the *Players* then you have to figure out WHY character A would kill character B. What kind of contempt is going on, that character A would even go that far in the first place? If character B is an evil [insert evil person who the city hates and wants dead here], and character A was on good terms with character B, and they got into an argument, and A threatend B, then sure. One less evil [insert evil whatever here] in the world, good riddance, character A just did the city a favor and should get a commendation for it.

But if they were VBFFs and law-abiding and got into a tiff over who gets to wear pink at Lady Pishtosh's Masquerade ball, then I'd say the *players* are playing really poorly, because only really stupid people would kill each other over a pink gown. Even immature people wouldn't kill each other for it.

So you have to go back to the OP and ask - you keep saying Player A, B, C, D - are you really talking about the players doing this as IC results of OOC bickering? Or are you talking about the characters enacting a scene and playing it out organically?
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