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Old 04-28-2005, 02:29 PM   #9
Valg
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Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
Valg will become famous soon enough
As a designer...

Well, the first thing we mentioned is that we bothered to have 200 full-sized areas written for us.  (I believe when you add in religious shrines, cabals, and other smaller areas, we're closer to 300.)  When a roleplay-mandatory MUD puts that up front, it's a good bet storyline is pretty important.  Please don't (mis)characterize us otherwise.

In a short blurb like that, we focus on easily quantified or classified items, because we want to get information across concisely.  Free.  No stock.  RP required.  PK.  Etc.  The format of the text you chose to quote forces this on the designer.  Saying we don't care about our gameworld because we don't mention room descriptions is arbitrary and meaningless.

In contrast, in our ads (like one) give us a lot more room to play with, and we make an effort to show things holistically, as in "We have thieves, and they have all these features and code support, and there's all these factions and guilds, and we support a range of roles, and...".
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