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Old 11-17-2006, 07:43 PM   #1
Traveler
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Join Date: Nov 2005
Posts: 50
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Alrighty. I have tried nearly every game in the Top 20 and a good number of ones in the Top 40. I am still having very poor luck in finding a game that suits me or that I stick with. I tried one of these posts a while ago and I figure it cannot hurt to try it again. I am going to try a bit of a different tact though. Instead of just describing what I want in a game I will post a bit of the character type I like to play. Maybe someone can point to game where that character will fit.


I like to play tribal oriented characters often with a religious/spiritual bent. I prefer classless MUDs but think in terms of druids, shamans, nature-oriented clerics, templars, and woodsmen.

I do not like alignment restricted MUDs. Though my characters are often nature/tribal oriented, they are not peace loving beatniks. They often tend to be militant minded evironmentalist/conservationalists. I like a game that if it has Deities, the god/ess of nature is more (or at least equal to) a divinity of death then life, night then day, decay then rebirth, etc.

I also like to explore in MUDs. I enjoy wandering the game and reading the room descriptions. Part of the joy in exploring comes from discovery. I thoroughly enjoy games with an herbs/plants system. If the plants can be applied to a cooking, crafting, healing system great. If there, are plants with no specific purpose other then cultivating or being part of the scenery even better. In the same vein, I also enjoy a hunting system. If corpses can be skinned for crafting and prepared for cooking this is a major plus. In addition, enjoyable but of lesser importance is a fishing system.

Of a secondary nature but also desirable is a housing/clan system. The more customizable the housing the better. Throw in furniture, pets, and hirable NPCs and my interest would increase manifold.

RP. Its great fun. So long as it does not revolve around snuggling, licking, lap riding, or cliques. I am a dialogue focused RPer. Emotes are nifty but I personally make heavier use of say then emote. My typing and my grammar are not on the level of an English Lit major. I am willing to put in the effort so long everyone else in the game is willing to make allowances for my imperfections.

PK. Honestly I can live without it. If the game has it that is fine too. I prefer social and political conflict to combat oriented conflict in games. I play text games for the story telling. When I feel like game based PK conflict I am more likely to play Ghost Recon or America’s Army then a MUD.

A few last tidbits because I have carried on enough.

I prefer level less games, and classless games to a lesser extent, but this is not necessary. I am not a big fan of grinding and in RP focused games even less so. I do it because it is necessary to gain XP. If your game has alternate methods to XP progression that would be great.

Perma-death. Not a big fan but I will put up with it.

Noobies. If your game has a noob 'period' do not put me through hoops to get out of it. The last MUD I tried required novices to have Guild talks before graduating. Fine and dandy but I spent 2 weeks being either politely ignored, rudely ignored, or inadvertently interrupting people’s text romance.

Pay to Play. I am not against it, but if your game is pay to play, I prefer subscription based games to pay for perks. I like nifty things like pets, and housing/keeps. Paying for them piecemeal can be expensive. I also do not like the ickiness that can come from the haves versus the have-nots. With a subscription game, you generally do not have to worry about that.

That is about it. As if it wasn't enough. I am not set in stone on all things listed. If your game does not have all of them that is fine. I am mostly looking for a place where my outlined character type will fit in. The technical aspects are just welcome add ons.
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