Thread: Permadeath
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Old 05-08-2003, 02:12 PM   #7
Fifi
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Join Date: Apr 2003
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As far as character cycling, if a thousand IC years have passed, the it seems realistic not to have anyone who remembers the beginning. And if perserving the history is important there is option to write it down, or pass it down through oral tradition.

Would people be more likely to sit around crafting because of their fear of death? Oddly I've found the opposite to be true. In the game, I played, without permadeath, there was a lot more playing it safe. People didn't want to lose their XP.

As far as investment goes, I find, knowing it could all be gone tomorrow makes today feel more precious.

I don't mean this as an argument, just an alternative point of view.
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