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Old 03-16-2008, 05:15 PM   #33
Jazuela
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Join Date: Apr 2002
Location: New England
Posts: 849
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Re: Guidelines for an RPI mud.

Mina once again you provide a perfect analogy:
That is what MMORPG has come to mean, that is commonly accepted and acknowledged meaning. The vast majority of gamers won't have any problem with it.

However, there are games that are online, offer roleplaying, and are massively-multiplayer games, that are NOT graphical. Games such as Achaea and Gemstone, for example. And interestingly enough, MMORPGs as they are understood to be now, are also understood to be commercial. So are Achaea and Gemstone.

Why not change the term MMORPG and call them Graphical RPGs instead, to make them fit what they are known to be at the present time, to distinguish them from muds such as Achaea and Gemstone, which are most assuredly not graphical, but absolutely ARE MMORPGs, by definition of each word in the initials?

Why not? Because - the community as a whole has accepted that MMORPGs are graphical. There will always be a few individuals who reject the standard. There will also be the new member of the community who simply doesn't know any better, and will either accept the education or become one of the few who reject the standard. But the standard remains.

Just like the standard criteria of what constitutes an RPI remains, whether a few reject that standard, or don't know about the standard, or not.
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