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Old 06-27-2002, 04:24 PM   #9
thelenian
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Join Date: Apr 2002
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The problem with this way of thinking is that, quite often, killing someone for good eq is IC RP. Historically, people have always fought and, if the motivation was great enough, killed for a treasure/artifact/powerful weapon/whatever is considered valuable enough. Players will do the same, and it is roleplaying.
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