Re: Dealing with OOC
Perhaps 15 years ago (but maybe not even then). Today the internet gaming is a plethora of facetime, skype, irc, facebook, twitter, texting, and on and on. There is NO WAY on this planet you will stop people from multitasking and interacting on an OOC level with eachother outside of your gaming environment. To even attempt it is ludicrous.
Having said that, I do believe you should keep any "roleplaying" style game as much in character as possible, but you should allow for community and interaction as long as it doesn't destroy the feel and genre of the game. We have ooc channels, but they are blockable, tuneable, and can be shut off entirely for large events by the staff. Immersion is key but if you lose community you lose your player base.
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