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Old 06-18-2002, 03:44 PM   #10
visko
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The only problem we came up with when we entertained that idea was storage space and character continuity. If a character gains really cool equipment or hp bonuses that would greatly aid him/her on another mud, but those things don't transfer, then the whole point of allowing characters to use multiple MUDs to progress becomes moot, and you have a completely RP-like reasoning for the thing; travelling to distant worlds to talk to other people.

The other problem, storage, is something that may or may not be an issue. With hard drives becoming very cheap and mudservers gaining GB worth of extra hard drive space now, storage quotas are going up, and with their rising, storage issues go away. Still, it would be nice to not have to worry about having the entire pbase of 15 different muds stored in your player directory.

-Visko
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