We use dynamic descriptions heavily, and have found that, for our purposes, the best method is to leave most standard "global" dynamic descriptions out of the room. If people want to see what time of day it is, they can always look up. Scents can always be observed with the "sniff" command, and sounds can be "listen"ed to.
As for earlier comments that players won't read descriptions anyway, that's true only if the descriptions on your MUD don't matter.
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