I'd just like to point out that there's nothing - save for a public misconception - about RP-enforced environments that prevent them from having code, combat and a relaxed atmosphere. This thread is a microcausim of a common view held in the MU* community: RP-enforced games are elitist, thought-driven games that are only played by egoist intelligencia.
I've played a handful of characters in my day that are not only relaxed and grounded, but tend to promote this type of atmosphere in the roleplaying scenes they're a part of. Even when playing major, dramatic roles I tend to give my characters interesting or comical habits that serve to lighten the mood and atmosphere. An ego-centric overlord in a science fiction MUSH, for example, who has an obsession with trashy felinoid soap operas.
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