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Old 06-23-2009, 04:37 PM   #21
Leech
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Join Date: Jul 2008
Name: John
Home MUD: The Inquisition: Legacy
Posts: 65
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Re: The Lost Cause of Magic

Ooh... Burrytar's post has just made me realize something else that might go to diversify magic, make it interesting, make it zaz-filled...

Genes!
Randomly generated gene pools which are not shown to the player.
Then, you have magic be a very large system... and only people with certain wittle genes could do this branch successfully, or would gravitate towards it, ect...

Very rough system, but alas, it's a system.
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