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Old 10-17-2011, 04:33 PM   #9
Phelan
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Join Date: Oct 2011
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Re: LF MUD with 'broadened' powercurve

Well, sideways doesn't have to mean you don't get better in one general direction. For combat, it could mean that you get more options during fights. A swing with an axe will always be a swing with an axe, if you're strong enough to handle it, if you hit, depending on where you hit, it'll severely injure or kill another person unless they're heavily armoured. No matter if you've trained axe-swinging for a month or ten years - you can mainly make up for more defensive actions, but the 'damage' will be the same. Now, train some bashing with the handle of the axe. The swing stays the same - no further improvement there -, but you have one more option in your battles (it would have to be 'usable', no sense in training something like a handle-bash if the game mechanics only turn it into a very weak swing of the axe obviously)
It's just an example, but it should give an idea of what I mean. If you absolutely want to be a pure fighter, you should be able to train just fighting skills and become a better fighter overall, but if you find yourself in an unarmed tavern-brawl with someone who has no training with regular weapons, but lots of experience with brawls like that, you'll be an even match since you can't profit of the 'sideways training' with axes.

(Also, forgot to mention it in my response to ConQUEST - it looks like you again start out as a naked whimp )

About the 'no interest if it becomes less complex' - that was meant explicitly for Shadowrun
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