As others have alluded to, the game is not probably the result of its creators going outside of their theme so much as their inability to shape the game to their theme.
This is probably the result of one, more, or all of the following:
1. Lack of effort on the part of the game's designers to create a world which makes sense. Thoughts were acted upon without the time to create a rationale for why they would be.
2. Lack of creativity on the part of the game's designers to create a world which makes sense resulting from reliance on stereotypical concepts.
3. Lack of skill on the part of the game's designers to modify it from its stock base.
As I've said before, most MUDs are crud. It takes some searching to find those rare MUDs that aren't.
Take care,
Jason
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