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Old 08-06-2008, 02:59 AM   #72
Fiendish
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Join Date: Oct 2003
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Re: Triggers, scripts, and bots

You certainly could do something like that. But then that would be a different game. Many people actually enjoy getting points. Those people play games where points exists. Those people also want to, for the most part, not have the global point earning numbers tainted by botting.

A game need not be 100% about enforced group role-playing activities in order to be a multi-player game. You can't claim that leveling solo suddenly invalidates all other player interactions. And besides that, so what? What's the point of this attempted distinction? It doesn't really change anything.

The ONLY way? I think not. A MUD is more than just a score ladder. Not that a MUD can't have a score ladder, but having one doesn't make your game a MUD. Look up a game called Progress Quest for an example of something that fits your description. You'll see that it is very unlike any MUD.

Last edited by Fiendish : 08-06-2008 at 03:13 AM.
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