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Old 03-17-2008, 05:03 AM   #52
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
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Re: RPEI, The New RP Standard

Wow, you must have missed the point of the thread so I'll repeat it. None of the RPEI module items which are functionary of the games related to them have any more weight to what true roleplay is than any of the RPI module items which are functionary of the RPI games. In other words, RPEI is no more or less accurate than RPI for a tag on a mud. Example Permadeath vs. Resurrection death, Skilless vs. skills, no guilds vs. guilds, no channels vs. channels.

All of these things are "preferences" and do not relate to whether a game in Roleplay enforced intensively or just Roleplay Inforced.

In short I was making a parody for the sake of clarity.
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