Re: RP systems for non RP muds
Or a soldier, hunter, gangster, raider, knight, amazon, samurai, spartan, viking, zulu, etc, etc, etc. There are dozens of examples of warrior cultures throughout history, and probably just as many in works of fiction. Why couldn't someone create a roleplaying mud based around such a theme?
I'm currently running a tabletop roleplaying game set during civil war, with five nations warring for control of the crown. There is a great dealing of killing going on, but that doesn't mean there isn't any opportunity for roleplaying.
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