Re: Reaching out beyond text MUDs
Nice thread and my apologies for reviving it,but I just saw it.
There is another issue MUD owners need to keep in mind:
for those of us coming/still playing graphical games, roleplaying is not usually what MUD consider roleplay.
So even if new players pass the tutorial and such, they still have a 95% chance in quitting because of some Muds hard core roleplay.
Just take my example. I have tried many times to stick to IRE muds or to Carrion Field,but because of the required roleplay, I get bored, get frustrated not being able to talk and such
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