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Old 03-31-2010, 09:58 AM   #2
Aermyn
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Join Date: Mar 2010
Name: Eric
Location: South Carolina
Home MUD: Savage Realm
Home MUD: Http://savagerealm.forumotion.com/
Posts: 25
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Thumbs up Re: Savage Realm - ROM 2.4 based MUD seeking builders/coders! Serious RPers only!

Also, to clear up some confusion. Some questions were asked pertaining to the Role play environment on Savage Realm. It is Role play Mandatory, and is going to be enforced. As we are not officially up yet, we will be enforcing it when the MUD is officially released.

It does have levels/classes, we have played/ran several RP MUDs that do this, and have been VERY successful, a lot of people get confused of RPI vs RPE, I consider this a hybrid of the two. We will have very little OOC interactions as everything is based off of Role play.

Players will be able to role play story lines, events, and anything in relation to that to earn XP, restrings, even if you rp well enough and get a lot of players involved in a deep storyline, new areas can be created, as well as anything else we feel is a good fit for the MUD and was role played well.

This will be done with several tools that are being implemented. First one is passive XP. Passive XP is experience gained through a multiplier that is only increased (1 - 10 scale) by IMMs who see you role-playing actively. That eliminates hack and slash (but that is still an option to level as well). Also IMMs will actively be role playing (not necessarily on their IMM character) and award xp for 'RP Sessions'. Second, perma-death is a possibility, however unlikely. It will possibly become an option at the beginning of character creation.

This explains more on what we are looking for. I hope it clears up some questions.

Please stop by and post your interest! Thanks!

Last edited by Aermyn : 03-31-2010 at 10:04 AM.
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