Thread: Graphic Maps
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Old 01-01-2008, 08:18 AM   #30
Milawe
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Join Date: Jan 2006
Location: USA
Home MUD: Threshold RPG
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Re: Graphic Maps

I agree that an in-game map might not be suitable for Threshold. I was thinking of creating it for a different mud and having it from the very beginning. Threshold, being rather compact, is really not that hard to learn.

What do you guys think, though, of maps posted on a webpage rather than an in-game map? Is there a drawback to that instead of having an in-game map command? I, personally, don't like to flip back and forth, but I think that's just me being lazy. In addition, I'm usually very quick to get lost, even with an in-game map.

Also, any suggestions for ways to lay out the maps?
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