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Old 11-24-2005, 03:49 PM   #3
Alexander Tau
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Join Date: Apr 2002
Posts: 101
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I do not think I have a direct suggestion for you, it is mostly a matter of what combo has the most of what you want since nothing is going to have it all.

Some systems can easily be adapted to new approaches, but others make it really difficult. I am glad to see you looking at LPC though, love it myself.

When I was faced with the same choice this time I decided to go with a more powerful but less developed set, ie DGD & Phantasmal. I consider active and available developers to be a powerful asset to a codebase/mudlib combo.

I have adapted combat systems before, but this time I would just as soon write it from scratch. I have done a lot with variations of MudOS, along with Nightmare mudlib, TMI bits, and others with names I do not seem to remember right now. So for me I would rather do the game details myself on top of a solid codebase.



A.T
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