Re: What turns people from RP?
I agree completely. Nerfs are rarely something people are psyched about (at least the ones that affect their own character), but being able to change and adjust makes it a lot easier to swallow.
I have gotten to the point where I simply won't play a game that locks me into game mechanic choices that I have to make at a time where I have no real, long term idea what the impact will be. I don't mind permanent ROLEPLAY choices, but game mechanic choices being permanent is a huge downer.
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