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Old 05-04-2002, 06:25 PM   #5
Teelf
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Join Date: Apr 2002
Location: Seattle
Posts: 32
Teelf is on a distinguished road
Ok.  I think I get it.  

What your doing is manipulating the exp_per_level function based on the persons level.  Which, when you think about it, isn't a good thing.  

You are saying that when a person is level 10, their exp per level is 1000 (for example).  So they need (10 + 1) * 1000 exp or 11,000 exp to make lvl 11.  Then when they make lvl 11, they now need 2000 per level, (11 + 1) * 2000 or 24,000 exp to make lvl 12.  They only have 11,000, so they need 13,000 to make the next lvl.  

You'll have to move that lvl check somewhere else.  I'm not familiar with ROM, so I couldn't say where.

Good luck!
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