Thread: system calls
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Old 06-27-2002, 11:47 PM   #1
Emit
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Join Date: May 2002
Location: Kentucky
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we've been having some problems with crashes at the mud i code for.  sometimes it will crash and the parent process dies too (a startup script running on a loop).  when this happens the mud is down for hours at a time, since only two people can get to the server.  we have a copy of the game running on another port, completely independant of the main one, and its up all the time.
until we get all these bugs under control, i was thinking of writing a command for the test port that would run the startup script for the main port (so staff members can start the main game up with out going to the server), but i don't know of a way to do this.
any suggestions?
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