Lots of players love Midievia's combat system and lots of players love combat in Aardwolf, and many other large MUDs. Part of the reason is the size of the playerbase itself and not necessarily the PvP system. Rarely in PvP/PK forums or conventions or development threads is IRE's combat system brought up as an influence for creating a good PvP MUD.
Obviously it works for the purposes of you making a lot of money, but that does not make it the best product out there, nor does it mean that MUD-PvP should encourage scripting (or a PvP system that encourages scripting) merely to appease the players as a whole, as opposed to those dedicated soley towards PvP.
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