Re: Massively.com article about Threshold RPG
I hear you there. My home MUD is extremely daunting for new players, and the staff are trying to revamp the newbie experience to help without creating a 'mud school' area.
To give you some idea how different it is, this is a slightly outdated commandlist:
And here's the main city map:
One thing they've done is create a delivery system for people level 10 and under. You go to the office and ask for work, and the NPC gives you a package for a random shop in town. You then get incentive to wander around and find it!
Well shoot, can't wait to find out if it means more players
Last edited by Ghostcat : 05-30-2012 at 09:06 AM.
|