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Old 08-28-2007, 11:45 AM   #174
Milawe
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Join Date: Jan 2006
Location: USA
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Re: What does "Free" Mean?

The only "fair" system for gauging the MULTITUDE of payment systems for the muds out there is to have one box to be clicked if they accept NO money of any kind. Once there's money involved, people can do their own research as to whether or not they like the payment system. Again, players aren't stupid. They only need to know whether there is outside money involved in this MUD or not. Again, it's very easy to police and very easy to report. I'm really only for the

[ ] This game accepts no monetary donations whatsoever

option. Anything else is semantics. You can play most of the play-for-perks MUDs without ever paying. It may be harder. It may involve more time investment, but there are people who have way more time than money. On the other hand, unless you are selling t-shirts via a total third party and never know the name of the people involved in purchasing your products, you cannot guarantee that it does not affect your adminning knowing that player X has bought 10 t-shirts to support the game while player Y has bought nothing. You can believe you're fair, but there's absolutely no guarantee of it as soon as you know who has bought what. Plus, this is simply impossible to police.

The only thing that can be easily policed is a designation that a game accepts no money whatsoever, and it's the most useful designation. Once a game starts taking money in any way, it's up to the player to find out how it's done and what the results are for paying.

TMS should NOT be expected to be some "babysitter" for MUDs. It's there to be a useful resource and facilitate players finding MUDs suitable for them. Does this MUD take money or no? It's an easy question to answer. It's an easy thing for players to search for. The end.
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