Re: RPI, RPE, and Roleplay
Yep! That's my point. Even if the differences are minor, the branding is not confusing in cases like that. I don't think that definition is just wrapped up in the codebase. I do think that because there is a codebase, you can say that there is a very specific genre/style assumed with that label, in both the case of Godwars and RPI.
I'm not against the list established by Prof either; it's a pretty solid list of features. Still, the fact that there is an open-source engine helps to anchor that branding. You know what you get, generally, when you try to play a Godwars MUD. You know what you get, generally, when you try to play an RPI MUD.
|