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Old 07-16-2008, 01:45 AM   #1
Delerak
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Join Date: Apr 2003
Name: Dan
Location: New York
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Characters on an RPI - Memories?

The idea to post about this came about recently with me dying on an RPI with a character for forgetting to do something I know that my character would not.

So, basically the question is this, how can RPI developers make it so a characters memory and a players memory are separated? I mean, I forget other PCs names sometimes, so I keep them in files. I also have a separate life where I have a pretty damn good memory and focus it on that, not on remembering what time my character eats his lunch.

I was thinking for my MUD I will implement a "memory" system code that players can use to set memories with their characters whenever they feel like. This way they can keep player memories and character memories separate, some sort of log would work. This seems kind of open, but hey, players can do this anyway with simple .txt files on their desktop or where-ever if they really want. Why not have such things in place? Also, I wanted to have 'Reminder' code where you could be in a room and set a reminder so it echoes back to you anytime you enter that room. Like saying, hey my character would remember to put his ****ing armor on when he goes outside to patrol right? You can't imagine the frusteration of losing a long-lived PC due to a player error such as waking up early in the morning, being groggy, and knowing you should go check something out with your PC. So you do it and forget something as simple as putting on armor and guess what? Armor means life and death so you die to something you normally smoke in a matter of minutes. I would never wish this feeling upon another player so I'm thinking I will definitely implement something on my mud to aid them with such things.

Anyway, thoughts? Ideas? Flames?



-d
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