Re: The "Health," of Muds
That is impressive. This was the era I was on the building team for an MMO graphic game similar to WoW but inline with Meridian 59 (frontal view 3d rather than birdseye). We found that we topped out at around 1000 players at at the time all the big boys like Ultima Online only ran between 500 and 1200 players per server. I'm guessing Kingdom of Winds were using a daisy chain and I'm betting Gemstone was too.
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