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Old 10-29-2005, 01:25 PM   #8
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
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Keep in mind that MUDs != text-based. The interface has minimal (though not zero) impact on what is possible in the world, and a mainly graphical world (never seen a completely graphical MUD) is not really fundamentally different from a mainly text MUD (I've only seen a few pure text MUDs. Virtually all have some graphics).

MUD is a generic term and doesn't imply any particular type of interface or gameplay at all. You could have MUD where you're not even controlling an avatar and thus not roleplaying in any sense of the word. You could have a MUD where all potential speaking options are pre-scripted and so there's no easy free-form communication (such as Disney's ToonTown). You could have a MUD where people must roleplay or be deleted. You could have a MUD that exists to model new ideas in architecture and see how user traffic patterns flow through them.

MUD possibilities are literally endless and bounded by nothing but your imagination for the most part.

--matt
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