The problem is you are lumping unrelated things together in order to try and prove a point. Yes, I'm sure people would rather play a well-developed, smooth, clean game with a storyline than a stagnant world with 1000 levels, free pk and stock areas. But that is no different from someone trying to promote PK muds by saying that most people would rather play a well-developed, smooth, clean game with an intricate PK system than a stagnent world with 1000 levels, free RP and stock areas.
It is desirable to have a well developed mud.
It is desirable to have a smooth, clean game.
It is desirable for many players to have no levels.
It is desirable to have an original and consistant world.
But those points are just as valid for HnS muds as for RP muds. As it stands, you're trying to compare a well designed mud which happens to also be an RP mud against a poorly designed mud which doesn't.
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