Re: Java Script or MUD Script..Which would be better?
The Game is to be a Social/Adventure style where one can aceve 'success' either by Social Interaction or Adventuring.
Both have their risks; botching an important social matter can get your character scroned by those he/she was seeking to impress (and possibly set up for a fall afterwards), whicle those adventuring run the risk of getting killed or siezed by a insane spirit said to be roaming the far mountain passages of an ancient long-dead civilization.
In this, they can play practictly anything with reguards to carrier and character type with in a Midevial-setting.
What I mean is the player can run with D&D characters, or, possibly choose a modern even futuristic character--even a furry (Im pushing for these), and each will have their plus' and minus' to deal with.
I'm sorry for being so late with an answer...
Darren Brimhall
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