I've seen and been around some player-led plots that ended badly or were never allowed to get off the ground because of the purposeful actions of other players or immortals.
By "purposeful" actions, I mean doing stuff with the intent to kill the morale and fun of the people actually involved in the plotline -- not something "bad" or unseen that occurred naturally ICly.
Its crude, but this has been the main reason plots have failed that I have seen, second only to players with little to no experience in the game they are playing in.
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