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Old 09-23-2005, 04:10 AM   #13
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Often, such muds will claim to have been the first one to invent those commonplace features (I can think of at least three such muds off the top of my head).

You also get some muds which claim to be older than the codebase they're derived from, which is rather amusing.

But what about those muds which have passed from "X-derivative" to "custom", claiming that everything has been completely written from scratch, yet still keeping the original start date?  If the entire game was replaced, is it really realistic to maintain the same creation date?

In regard to the opening date, I'd tend to base it on the first date that the public could connect, including open testing. Unlike standard computer games, muds are never really finished products, and it would strike me as rather strange to reset the "Date MUD Opened" entry in the listings just because that one last feature was considered enough for the mud to be "Fully Operational"; it's not a sudden change, but rather a gradual evolution.
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