Re: custom clients. Good or bad?
I think if a client helps to make a great game, then it is good. For example downloading a client for a 3D game is usually no problem for me as long as there appears to be some quality.
If say you make a text MUD client, and it is worse than zMUD and adds nothing really new then that would make me hesitant to download it. However say I primarily use telnet instead because I don't want to buy a client, then your client could very well become the client of choice if it isn't worse than telnet.
It is fun to download new software .
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