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Old 06-30-2015, 11:25 PM   #16
nyanko
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Home MUD: Imperian
Home MUD: Alter aeon
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Re: Optional Realities: Greater RP-Focused MUD Community, and Design Blog

I loved the article "Just say no to Powercreep." Quite fun in style and execution. The concept of horizontal design seems interesting. I can see how horizontal design could make crafting more about manipulating variables rather then just equipment getting more and more powerful without limits. I like the idea that if one trait or stat of a piece of equipment goes up then something must be given up as a trade-off. For example, if the damage per hit goes up, then the longevity of the equipment is reduced.
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