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Old 05-04-2010, 04:51 PM   #6
jplur
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Re: IslandsMUD; python code base written in 48 hours

Great advice!

@ ArchPrime, I'll probably follow your lead and use sql so i can separate often looked up data into columns. (right now when you log in, it actually loads the player object before it can check the password.

@ Ide, yeah looks like it will be simpler to store player statistics in a dictionary. I'll still pickle the players inventory, since it's recursive it facilitates things like container objects.
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