Re: MUD with a good storyline
Eventually, but not currently, is supposed to have some kind of progressive story, with quests and things built in. I imagine something like this in a mud can't be that immersive, since when you boil it down, it's just going to be a series of successive quests and reading things an NPC mob tells you afterward. This would presumably take place outside of/in addition to the general RP and leveling that goes on (though you'd probably level and interact as a natural result of moving through the story arcs). But right now, the mud's still in a beta-ish state. It's therefore not 100% roleplay-required (but may be once it's officially "ready"), there's a level cap in place until the last 25-30% or so of the areas are built (generally higher level content), and the staff's still in the process of implementing all of the classes (you "promote" from base classes to specialized ones at certain points, and only some of the promotion tiers/branches are done). The story you play through is supposed to come into play once all of the required areas are built.
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