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Old 08-11-2005, 04:29 PM   #32
Jazuela
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Join Date: Apr 2002
Location: New England
Posts: 849
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If you are a player of a game where admin doesn't support RP, and you want RP to be more inclusive, enforced, and supported, then the only thing you really can do is find a different game.

You might also consider that some games are built with code that doesn't support RP-intensive game play. An example is a game with a massive verb-list, and limited emote system. By providing "canned" emotes, you are essentially telling people "this is the ONLY way you can express your character, there are no other options. You MUST smile cheerfully, you MUST frown with disapprovement, you MUST sob like a baby, you MUST hop around like a cottontail. You cannot smile, frown, cry, or hop any other way, for any other reason. Furthermore, everyone else who smiles, frowns, cries, or hops, will do so the exact same way you do."

If you find this limiting, then you need to find a game that provides less limitation. There are many out there, but the primary three RPIs (where roleplay isn't an option, it isn't just encouraged, or just enforced, or just "intense" - it fits a very strict and specific criteria) are Armageddon, Shadows of Isuldur, and Harshlands.

There are also the MUSH-type games, where EVERYTHING is emoted/posed out - but it sounds like you're looking more for a game that supports coded commands for doing stuff AND serious roleplay. An RPI would be more fitting to that criteria than the average MUSH (though I'm sure there are exceptions).
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