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Old 06-27-2003, 01:58 AM   #27
JilesDM
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Join Date: Nov 2002
Posts: 66
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Our system (permadeath) simply ensures that a group of cooperating people will always overcome any individual.

The most powerful individuals, therefore, have always been the ones who are able to influence/control large groups of people.

Griefers do not typically have the ability to be inspiring leaders (or, in the case of MUDs, the ability to convincingly pretend to be an inspiring leader), and are therefore rather brutally "regulated" by the rest of the populace should they prove to be sufficiently annoying to a large number of characters.

It's also orders of magnitude more difficult to develop a characters' skills without help from others.

These two characteristics of the system make it largely self-correcting.
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