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Old 01-30-2008, 06:56 PM   #15
MikeRozak
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Join Date: Dec 2007
Posts: 48
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Re: How not to be still-born

I've been thinking about that, and even implemented a feature that E-mails me when a player logs on or is created. IF the player supplied a [real] E-mail, I can then E-mail them and find out what they thought. E-mail isn't required, so I only expect to be able to contact around 25% of the players. (Yes, I also have MUD-mail, but players that didn't enjoy their experience don't log back on to read their MUD-mail.)

However, I haven't actually done anything with this feature because I've been concerned about being seen as annoying to players that tried the game. With your postiive comments about soliticing feedback, I'll give it a try now though.

PS - I also tried standing around the world and telling players that I'd answer questions, but some of them thought I was a NPC. I didn't think my NPC's were that good. :-) (Or maybe I'm that bad at conversations.)
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