View Single Post
Old 02-23-2003, 12:05 PM   #6
Eagleon
Member
 
Join Date: Apr 2002
Location: Milwaukee, WI
Posts: 147
Eagleon is on a distinguished road
Send a message via ICQ to Eagleon Send a message via Yahoo to Eagleon
How about making NPCs, hrm, difficult to kill? This relies on the idea that PCs and NPCs are the same, just with people or computers behind them. Make them just as hard to defeat as a player of the same skill.

Maybe have NPCs the same type of object as PCs somehow. Would make a demon possesion spell (or something similar) a snap to code.
Eagleon is offline   Reply With Quote