Re: The Grind
LoTRO has this for several of their Deeds which give you improved class abilities. You could only progress on a particular deed for a set amount per day. I found it extremely annoying because I can only play in spurts. Some days, I was able to play a lot. Other days, I wouldn't be able to make it online for a week. It really ended up hurting me as a casual player who couldn't be online every day.
Thus, I honestly think that RL-time-capped advancement have to be done VERY carefully. There are probably countless ways to do it, but it could be a really big hinderance to people who AREN'T hardcore players.
() does this, but I wonder how well it would work on a mud where human interaction would cause a "forced rest" to be unwelcomed. I don't mind the "turn restrictions" in KoL, but I don't really chat with many of the players there either, since it's a web-based game.
(Oops. Had to fix a link.)
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