Pardon me.. I just had to answer this one:
no newbie school - each person starts in a house built for their use, with a full suite of starting gear available - no competition for assets at that level
no all-white or garish color scheme - although if what we have is not to your liking, the COLORSET module allows you to customize durn near anything
no beastly fido - t'is forbidden
no Midgaard - t'is forbidden
no corpse retrieval (the sole exception being a death in CPK, and there's very little bits of that) - death doesn't even impact you until level 15
no stock areas
no identify spell - figuring out what things do takes one simple command
I could go on, but as was pointed out far above, what is Heaven to one man is Hell to another... the aspects of the game that I like the most (no level limit, no class restrictions) may be hated by someone else.
As with any game, the best way to find out what's great or terrible about it is to dive in and play.
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