I'm not too fond of Achaea, although I admit I haven't played it enough to know all the inner workings of it. I think it has a lot of potential (nice political system, etc.) but underneath all the add-ons it still revolves around killing stuff to gain levels. It has a lot of skills, but you can only learn specific ones depending on which guild you join, although you do train them up and such. (Training is accomplished by going to a teacher and using up lessons, which you get by leveling or by paying real money.) Like I said, they have some really neat aspects, but I'd rather see them integrated into a system similar to DartMUD than just slapped onto a typical hack&slash base.
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