I've always thought magic was one of the most over-used aspects of fantasy games. It's one of the things that almost turned me off the genre, I had to resist the urge to vomit when I first tried WoW. There were just too many swords and mainstays of fantasy. Recently I've gotten over that though, and have started to sort of enjoy WoW, but I still think games should either ease off the magic or switch it to a more inventive style.
I've always envisioned a realistic MUD with Medieval lifestyle more like it was in real life, but that would be incredibly boring to most people so it'll probably never get played.
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